The frustration of the gamers due to slow downloads is the major restraining factor in the browser games market. But players can still play them from BlueMaxima’s Flashpoint or through internet archives. The news has been heartbreaking for many who grew up playingĪnd so on. With Flash support ending, websites that offer Flash-based content like games and animations had no choice but to remove them too. With little future in Flash, developers moved away from the browser platform in the early 2010s. Adobe completely shut down Flash by 31 December 2020 after giving web developers a few years to prepare for this event. About a year after Jobs’ letter, Adobe announced that it would start deprecating Flash and transition users to HTML5 and other open standards in its other products. Facebook, after launching in 2004, added support for browser game functionality that integrated with its social network features, creating social network games, notably with Zynga’sįlash games were considered to have hit their peak in the mid-2000s but faded by the early 2010s because of two reasons: introduction of app based games and the second factor came from the claimed “death knell” for Adobe Flash via Steve Jobs’ open letter to Adobe in 2010, stating that Apple would not support Flash on the iPhone platform due to security concerns and other factors. Social media sites also drove more players to browser games. While new sites like Kongregate and Armor Games started hosting Flash-based games while also offering their own titles, companies like PopCap Games and King launched their own portals featuring titles they had developed. What led to the conception of the idea that the browser gaming industry is dying?Įxpansion of broadband connectivity in the early 2000s drew more people to play browser games through websites, as well as added attention as a viral phenomenon. Therefore, many have the perception that browser videogames are actually dying. Since then gaming has come a long way, and has evolved vastly with consoles, mobile gaming apps, coming into the picture. It featured only text but allowed players to interact and form alliances with other players of the game. One of the first known examples of a browser game was Video games played via the World Wide Web became the pop culture of that era. When web browsers became mature in 1990’s, browser video games became popular among gamers.
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Externally, however, two double strips of male contacts (one per side) are what STM calls “Morpho” pinout, used on other STM development boards. One of the first aspects that we can note is the presence of many contacts on card’s border, including the now famous female contacts connector compatible with the Arduino shield. Each NUCLEO board differs for performances, power consumption, clock frequency and flash memory capacity of the STM32 microcontroller in figure.įrom here on, we will analyze the NUCLEO model F401 and we will move our first programming steps, but many of the aspects and features that we will see later will be valid for any other NUCLEO board. The whole series of NUCLEO development boards is equipped with a STM32 microcontroller based on ARM Cortex-M family, adopting a 32-bit RISC architecture. The board name comes from the microcontroller mounted on the board ( STM32F401) which is its heart. We will also see how to program it and test it by using some development environments available and a first sample program. In this post we will examine the NUCLEO F401RE board that is among the best performing in the series, not only because it is based on an ARM processor with a 84 MHz clock, a 512 Kb flash memory and an integrated floating-point unit, but also for a number of interesting features that we will see together. Some of these boards are simple clones, other are at much higher level having better performances and memory storage.Īmong those, a really interesting solution is represented by the development boards family called NUCLEO made by STMicroelectronics, a semiconductors leader company. The success of Arduino and its countless shields, kicked off in recent years the birth of several compatible development boards designed to help us creating in a short time, at low cost and easily, great and even complex electronic applications. Today we present the first steps with the NUCLEO development boards, produced by STMicroelectronics, that can help us to move towards the ARM 32-bit world with simplicity and great performances, keeping a compatibility with Arduino expansion connectors so that we can use its commonly available shields. But they’ve already made their way to Ravka, so what’s one more journey? For the most part, save for some flashbacks, the Crows books keep the Crows in their home city of Ketterdam. It’s that last plotline that doesn’t seem to have any book precedence. Additionally, the second season pulls a Six of Crows storyline from Crooked Kingdom and then tosses the Crows on a quest to Shu Han to fetch a legendary sword capable of cutting through shadow - the perfect weapon for Alina to use against Kirigan. As a result, some of the plotlines are sanded down in order to keep the momentum going. The newly released second season of Shadow and Bone adapts not one but two books, rounding out the original trilogy. Wait - I just finished the second season and there is a plot I don’t recognize After that, you can dive into the sequel series ( King of Scars and Rule of Wolves), which pulls in Nina, Squaller Zoya Nazyalensky, and Prince Nikolai Lantsov (my favorite character in the franchise) as they deal with the aftermath of the turmoil in Ravka. If you are curious enough, you should then switch to the main trilogy ( Shadow and Bone, Siege and Storm, and Ruin and Rising), since the second Crows book, Crooked Kingdom, contains some spoilers for the big central Grishaverse plot, and some appearances from characters who appear in the first trilogy. Six of Crows does, admittedly, end on a cliffhanger, but the stakes it sets up will make the conflict in the main series even richer. My recommended order - even if you haven’t watched the show - is to start with Six of Crows, which aptly entices readers into a new world and has a cast of vivid, dynamic characters. But if you want to be pulled in from the get-go, Six of Crows is the way to go. The main trilogy gets better with each subsequent book, as Bardugo grows into her own world’s potential. Even Bardugo admits there are things she wishes she’d done differently, like including more character diversity and fleshing out Mal’s character. The first-person perspective does the other characters a disservice, and it follows a typical Chosen One setup. Shadow and Bone has all the trappings of a debut novel. Shadow and Bone is primarily concerned with Ravkan politics and what it means to be a Grisha, which is interesting on its own, but Six of Crows expands on the universe, and Bardugo’s world-building gets a chance to shine.īut starting with Six of Crows also makes sense because the Crows duology is just objectively better writing. Additionally, Six of Crows steps out into the world beyond Ravka. Their characters will make more sense in the show with the background of the book, and the chance to see their future adventures in the existing books makes their storyline in the series more interesting. Newbies starting to read the series with Six of Crows after watching the show won’t be lost, since out of the six “Crows,” five of them - Kaz, his right-hand knife-wielding spy Inej, sharpshooter Jesper, Ravkan spy Nina, and Fjerdan soldier (and hunter of Grisha) Matthias - appeared in season 1 of the TV series. Why else would the Crows characters be roped into the show, even though they don’t canonically appear in the first books? I have no hard empirical data on this, but I would hazard a guess that Six of Crows is more popular than the main trilogy. The duology takes place two years after the events of the first trilogy, but the first book doesn’t really contain any spoilers for what happens to Shadow and Bone’s Alina, the Darkling, and the rest of the Ravka crew. It focuses on a band of criminals led by the cunning Kaz Brekker as they pull off a grand heist. Six of Crows is the first book in Bardugo’s spinoff duology. It isn’t a particularly controversial method, by any means, but for those unfamiliar with the books, I am here to be your Grisha guide.Īnd with that: Start with Six of Crows. But you know how some Star Wars fans recommend a non-intuitive order to watch the movies? I’m about to suggest a similar strategy for diving into the Grishaverse books. Or even the first trilogy.īut wait, you might ask yourself, is that not the book that the show is based on? Isn’t it the first book of the series? The one that sets the stage for everything else? The one that introduces the Grisha, Sun Summoner Alina Starkov, and the swath of sentient darkness that tears Ravka in half? Isn’t season 2 going to adapt the second book? Here’s some unsolicited advice: Don’t start with the first novel, Shadow and Bone. If you’re super excited about season 2 of Netflix’s Shadow and Bone series and you’ve never read the Leigh Bardugo books it’s based on, you might be thinking about trying the main trilogy the show adapts. As opposed to starting an entire route from scratch, this would require more or less simple cosmetic details and object placement.ĭespite having the name in common with its predecessor, backwards compatibility with the first version of Train Simulator would not have been possible due to the completely different base platform used for development and programming designs between the two versions. The data would have also been available to route builders for modification of any kind to suit their modeling needs anywhere in the world. One of these videos presents a brief demonstration of the simulation's ability to model the entire planet's track corridors, reproducing a similar concept in Microsoft's Flight Simulator series, with global rail network data for anyone to operate their trains around freely without limits. Microsoft's first demonstration of Train Simulator 2 occurred on August 25, 2007 ( ) at the Games Convention in Leipzig, Germany and released an official press kit which included several in-game visual prototype images, asset renders, and two videos. A post on 'The Little Wheel Goes in Back' blog, written by one of the developers, confirmed the working title was 'Train Simulator 2'. The simulation leveraged most of the existing core components of Microsoft Flight Simulator X's platform, thus providing an entire earth model in which to play from, and was planned to be compatible with both Windows Vista and Windows XP. This time around the simulation was instead being made in-house by Microsoft's Aces Game Studio, which was most known for its successful Microsoft Flight Simulator series line, as a part of the " Games for Windows" initiative. The re-launch attempt at Microsoft's second version of the "Train Simulator" project was officially announced on January 19, 2007 ( ). PC – Windows XP, Windows Vista, Windows Server 2008 Since 2012, the series has been known as simply Train Simulator. Its successor, RailWorks, developed by Rail Simulator Developments (today known as Dovetail Games), was released in June 2009, then RailWorks 2: Train Simulator in October 2010. Its first version was published by Electronic Arts in October 2007. Much of the former development team from Kuju later announced Rail Simulator in order to continue development of their own simulation platform. We remain focused on the simulations category with successful, platform-driving franchises such as "Microsoft Flight Simulator." However, only three months later into the Summer on August 18, 2003 ( ), Kuju had handed the project over to Microsoft Game Studios and they would eventually halt the entire development by Spring of 2004 as the following statement from Microsoft confirmed:Īpril 24, 2004 ( ) – Microsoft Game Studios has halted the Windows-based game "Train Simulator 2.0." The decision to halt "Train Simulator 2.0" was made some time ago and was based on a long, hard and difficult look at our business objectives and product offerings. On May 15, 2003 ( ), a preview of the title was shown at the E3 Entertainment Expo in Los Angeles to demonstrate much of the new work, such as its new routes, rolling stock, and other features including animated people and functioning turntables. Many improvements were attempted to make with procedural switches and walking passengers and was again going to be developed by Kuju Entertainment, who were the original creators. 2003–2004: First attempt Īn earlier attempt at building a successor to Microsoft Train Simulator was originally announced during the Spring of 2003. However, with the closure of Microsoft's Aces Game Studio on January 23, 2009 ( ), development of this simulator was immediately halted. The simulation was to use a modified version of the Flight Simulator X software platform. It was being developed by Aces Game Studio (Microsoft Game Studios), known for their long line of Microsoft Flight Simulator games, as a part of the " Games for Windows" initiative. The second project's lead designer, Rick Selby, announced in late 2008 that it was to be compatible with Windows XP, Windows Vista and Windows 7. It was postponed indefinitely and virtually cancelled due to the closure of Aces Game Studio in 2009. The second attempt at the game was first announced on January 19, 2007 ( ), and originally scheduled for release in the last quarter of 2009. Meant to be the successor to Microsoft Train Simulator, it was originally announced in 2003, until being cancelled in 2004. Microsoft Train Simulator 2 (abbreviated as MSTS 2) was a train simulation game in development by Microsoft Game Studios on two occasions. And even if that wasn’t true, if you can’t find the 8-10 minutes to spend on the task of kneading the dough, you probably don’t love cooking enough.Įnter your email address to join my minions and receive notifications of new posts by email. You’d have to set up the machine, clean it, and stow it away again. If you say it’s faster with a machine, I’d say no, it isn’t. A tried-and-tested recipe for Char Siu Bao, a Chinese dim sum stuffed bun that’s famous for its fluffy, cotton-like wrapper and saucy Char Siu filling. You feel the dough fighting you, resisting you until, through your slow persistence, it begins to relax, agreeing to become what you want it to become. It connects you to the food you’re preparing, and is an experience to be savored as you feel the dough change from crumbly to tough to pliable. Working the dough by hand is good for you. Using a machine will overwork the dough and make it chewier than it should be when it steams up. If there’s one thing I’d stress for this recipe, it’s that you should knead the dough by hand, not with your mixer or food processor. Here’s a surprisingly easy recipe for something you may never thought you could make at home: Hum bao (aka hum-bow, aka humbow, aka “one of those big white steamed buns with savory filling you grab off the cart at the dim-sum place”). Bao Dim Sum House brings authentic Hong Kong-style dim sum to the west-side in a chic but old-world atmosphere thats perfect for family dining and dates. Aubergine and minced pork (Hongshao style)īe sure to check out this title and enter our giveaway below.When the going gets tough, the tough get cooking…at least in my case. Bao Dim Sum Menu - Los Angeles, CA Restaurant - Order Online Bao Dim Sum Loading menu item photos Popular menu items Menu powered by Grubhub Shrimp Egg Rolls Shrimp Egg Rolls 12.14 Chow Mein Chow Mein 20.25 Crystal Shrimp Dumplings Crystal Shrimp Dumplings 13.Mama’s minced pork and baby vegetable bao buns.like Xiao Long Bao, BBQ Pork Buns, or the classic Spring Fort Myers, FL. Steam for ten minutes for the xiao long bao made with 10g of skin.) It is best to serve hot with the dipping. (If the weight of the skin is 8g, steam for eight minutes. Cover and steam over medium to high heat for about eight minutes. Half-moon dumplings with pork and wood ear mushrooms (Fun guo) Casa Imperial Fine Chinese Cuisine: Special Dim Sum - See 79 traveller. Place a wet cloth in the dim sum steamer. Baked chicken and candied lemon bao buns.Our takes you inside this beautiful book and features the following Slowly bring together the flour mixture and add in the vegetable oil. Gently dissolve the yeast with the water. Make a well in the middle of the flour mixture and add the yeast, lukewarm water and vinegar or lemon juice, if using. vegetable oil 3 scallions (white parts only), chopped 1 12 cups diced roast pork 1 tbsp. Orathay demonstrates that bao and dim sum are approachable dishes that we can conquer in our own kitchens. Purists might balk at the thought of authentic dim sum available west of Monterey Park or Chinatown, but many of the dishes here come. Char Siu Bao Dough Recipe: 1 Sift the flour, wheat starch and powdered sugar. The Baked chicken and candied lemon bao buns dish featured in the Preview below looks spectacular as do most of the recipes in this title. Bao Dim Sum House brings authentic Hong Kong-style dim sum to the west-side in a chic but old-world atmosphere thats perfect for family dining and dates. With easy-to-follow instructions and beautiful photography, Bao and Dim Sum is perfect for any level of cook. Try your hand at Mushroom dim sum and Braised pork bao, as well as sides such as Cucumber salad and Braised aubergines, and even a selection of sauces. Her latest cookbook Bao & Dim Sum: 60 Easy Bun and Dumpling Recipes vibrantly guides us through creating a range of bao and dim sum. She has written Super Spiralized: Fresh & delicious ways to use your spiralizer and Super Easy Burgers: 69 Really Simple Recipes as well as articles for various outlets. Orathay Souksisavanh is a culinary stylist and author who was born in Thailand. |